We are looking for an experienced 3D Artist who is proficient in modelling and creating detailed themed environments and assets.
You will be working with our talented Concept Artists and taking their hand drawn visuals and turning them into 3D model assets and environments that will then be used to communicate our creative vision to clients and the Themed Attractions industry.
We need an artist who is passionate about modelling and takes as much pride in producing high quality assets, as they would a final render.
As we produce various CG outputs such as high resolution visuals, animations, VR and AR experiences – we would like you to be knowledgeable and competent in UV Unwrapping, LOD and model efficiency, so all the assets are capable of being usable across multiple platforms.
Experience in creating your own shaders or using Substance Designer and/or Quixel, would be very beneficial. We predominantly use 3DS Max and Cinema 4D at present. Experience in either of these packages would be preferred but not essential.
The projects range from full Resorts, FECs, Touring Experiences and fixed installations at venues/attractions.